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Donkey Kong 64 finally gets a fully native PC port written in C — DK64 ReKONGpiled brings ultrawide support, uncapped framerates, and zero A

A team of veteran developers has recompiled Donkey Kong 64 in C, so it runs natively on Windows, Linux, and Mac. The entire project is free, uses no generative AI, but still includes more features than any vibecoded retro revival slop you can find online.

Source: Tom's Hardwarerss
Read the original at Tom's Hardware

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Original headline
Donkey Kong 64 finally gets a fully native PC port written in C — DK64 ReKONGpiled brings ultrawide support, uncapped framerates, and zero AI code
Product category
computing
Curation state
ingested